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Posted on March 26th, 2007 by admin.
Categories: Flash Lite, windows mobile.
Having spent months with [tag]Windows Mobile[/tag] 5.0 for Smartphones, I’ve come to the conclusion that it may be the best way for Web [tag]Flash[/tag] developers and designers to move into the mobile market.
It somewhat pains me to say this since I will always be a Linux fan at heart (eagerly awaiting more Linux phones to be released, by the way), but WinMo has a lot of things going for it that kind of ease the transition from web to mobile:
Symbian has been the front-runner in Flash Lite since that’s where the first versions of Flash Lite became available, but Nokia devices aren’t really the best place for novice mobile developers and designers to start. This is especially true for developers that live in areas where the cooler Nokia phones aren’t available for purchase. BREW certainly isn’t easy for beginners either, for reasons too painful to go into here. The only real problem with windows mobile is the relatively small number of devices available, which I think is fine for the purposes of a training platform. Also consider that Motorola Qs are getting cheaper every day.
[tags]Flash Lite, Windows Mobile, Smartphone, Symbian[/tags]